Dev Log #1

posted Jan 19, 2016, 4:22 PM by Ben White   [ updated Jan 19, 2016, 4:31 PM ]
So I've decided to make a new type of New Update area so it's easier to update while leaving the Blog for actual Blog worthy posts (Long posts). Theses logs will be my thoughts on Game development on New Outbreak with ideas and ramblings.

So what's been going on? Well to kick off the dev log we came up with the idea of Radios and using frequencies to communicate, what makes this interesting is that if you find the right frequency you can listen in on other peoples conversations which adds a bit of strategic play for SinglePlayer as bandits will communicate via this, if someone gets hurt or dies they may talk about it or if they go out on a Scavenger Run they will talk about that aswell and probably say how many people are going and where so you can decide whether it will be a good idea to try to ambush them there or raid their base or neither. Of course they may get suspicious if you turn up too many times so the frequency won't remain the same forever.

We hope to have some screenshots of re-done things such as the main menu (We've re-done the background and are now in the process of doing the buttons) and animations such as trees.
I'm not sure how often I will do these logs or if anyone else might give it a shot sometime but if we've got anything to say we'll say it!

Thanks for reading!